On the frontline of gaming performance, what constantly pushes the limits is the unending quest for better graphics. The recent Ghost of Tsushima update drives that goal forward by adding a brand new hybrid AI upscaling feature – an expansion of NVIDIA’s DLSS 2 with AMD’s FSR 3 Frame Generation. As Ghost of Tsushima continues to make its way onto gamers’ hard drives, it also raises further questions about the synergy between NVIDIA and AMD, their ongoing battle over who can offer the greatest visual fidelity, and what it all means for those who play games.
At the core of Ghost of Tsushima’s newest update is a technological marriage of two recent and separately advanced technologies: NVIDIA DLSS 2 (Deep Learning Super Sampling) and AMD FSR 3 (FidelityFX Super Resolution) Frame Generation. DLSS 2, short for ‘Deep Learning Super Sampling’, is a super-resolution and quality-enhancement upscaling technology that utilises deep learning algorithms to increase the resolution of a lower-quality image in real-time, without losing quality fidelity. FSR 3, meanwhile, focuses on frame-rate augmentation, almost doubling the increase in FPS generated by DLSS 2 compared with just upscaling image information alone.
It’s this surprising union that allows players to get the best of both worlds – concise art and fluid animation. The union of these tech genres is a historical first for video-games, and shows how much we can expect the games of the future to squeeze out even more performance than we’ve seen from previous generations.
The impact the Ghost of Tsushima update has on driving for example, has been huge in some games … 170 FPS at 4K resolution was something that was just impossible with image quality without DLSS 3, without Frame Generation, without having to buy and upgrade your graphics hardware. [For any game that achieves that] you’re going to want to turn it on and just play in the most gorgeous mode possible … Older GeForce RTX 30-series ‘Ampere’ and RTX 20-series ‘Turing’ graphics cards don’t support DLSS 3 Frame Generation.
Its most notable points are the broadest, namely wide cross-compatibility with a considerable anti-aliasing toolkit and the DLAA that mitigates the usual cost of high-quality anti-aliasing techniques. With Ghost of Tsushima, the jump up from sub-native to full-native resolution feels more like a step than a leap. Ghost of Tsushima (2020) – Cross-generated (top) vs Cross-Aliased (bottom) – with sunbeamsThis photo of Ghost of Tsushima (2020) and PS5 DLAA is provided by Damian Isla.
AMD’s work with Sony on Ghost of Tsushima is one of the most compelling proof points I’ve seen of how cooperation between big-tech companies can result in breathtaking improvements to gaming. While the frame generation gains of 20-30 per cent don’t compare to NVIDIA’s 70-80 per cent, they make high-fidelity gaming a better experience for the greatest number of people.
Looking deeper into the technical specifications, Ghost of Tsushima’s performance optimisations are compatible with a wide gamut of hardware configurations ranging from common mid-range setups and advanced gaming rigs:An Asus Z690-A motherboard:An Intel i7-12700K CPU: 16GB of DDR5 RAM at 5600Mhz: eVGA RTX 3080Ti GPU: Sabrent PCIe M.2 SSD at 2TB Collectively, with this update, these hardware components can reimagine the gaming experience for many PlayStation 5 users, providing them with an eye-catching and incredibly fluid gaming experience.
But, fundamentally, Ghost of Tsushima is a technological triumph – it looks the way it does because of the industry’s most advanced AI in one place, enabled through DLSS upscaling. The game’s latest patch is a ringing endorsement of the entertainment industry’s ability to create empirically verifiable innovation, and offers a roadmap for games to deliver more immersive, high-performance content in the future.
Having your copy of Ghost of Tsushima gathering dust on a shelf? Just head over to Gizmogo and sell it. Check out their website, find the game or console you want to sell — and follow the guided walkthrough that gives you an offer.
Yes, Gizmogo sells store credits for your Ghost of Tsushima as well as many other games. You then have the option of redeeming those credits against new games or hardware.
Well, Gizmogo will accept pretty much any copy of Ghost of Tsushima, but you’ll likely get the most money back for a game in pretty good shape with no obvious cosmetic damage.
With its institutional-quality valuation process, the website Gizmogo will make sure your Ghost of Tsushima game gets you a good market price – or any other game items you choose to sell off.
Of course! Gizmogo doesn’t just work for games. You can sell used phone, tablet, laptop, and other electronic devices alongside your copy of Ghost of Tsushima.
As you can see, this is the debut of a major update in gaming history. With the proper talent, technology and collaboration, the idea of ‘pushing the boundaries’ of the gaming experience is no longer a myth. Despite being Brothers of Japan, we can now ‘Rejoin as One’. While you were absorbed in those images, perhaps you were the samurai of Tsushima, or perhaps you felt like the newcomer to the forest. Maybe you were a player, or maybe you only wanted to see the view. If so, that’s quite okay. It’s an example that demonstrates that video games are still innovative and evolving, and this particular update is definitely not the end.
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