In the grand continuum of gaming history, Naughty Dog stands as a go-to example in the rapid evolution of video games. It’s a studio known for its stories and spectacle, and, come 2023, the world of video games is likely to be forever changed – again – in the wake of The Last of Us. As we huddle close to the proverbial campfire, listening to the murmurs of the studio’s most secretive work yet, it’s an appropriate time to take a look at the world of Naughty Dog and what its future holds. Today, ‘Naughty Dog’ is synonymous with storytelling – it’s so closely tied to the craft that video gaming itself has evolved in a Naughty Dog-sized direction. If any single game studio can be credited for infusing the realm of video games with strong narratives, it would have to be this starry-eyed company. If any single game series can be cited as the catalyst for the flourishing of video game stories, it could be the Uncharted franchise.
And Neil Druckmann, the man who created The Last of Us, recently told the LA Times of the studio’s future: ‘We aren’t who made this game’ – pointing to what they call ‘this game’ but what most of us musicians call The Last of Us – ‘We have a studio with a couple hundred people in it, making three or four other single-player games right now that I wish I could tell you about. I mean, that’s what we’re going to be known for as a studio and I’m really excited for people to see those games.’
And the fact that Druckmann first envisioned The Last of Us as a graphic novel but then went on to help direct its game proves that this is a studio that is every bit as nimble as blue sky as it is code- and graphics-powered. That Naughty Dog are willing to start from the innocence of some dude’s sketchbook of monsters and their first encounters with each other is why the studio stands out in an industry full of developers who, despite the churn of publishing experts who can hand you Lara Croft on a frozen silicon platter, can seem more committed to games as a medium than games as a business. With Druckmann on board, Naughty Dog’s storytelling ambitions have never seemed more alive. That is the work of a studio that is every bit as much of a lab – ready and willing to mutate and experiment – as it is a proud manufacturer of gaming theme parks.
While some details remain hidden, Druckmann’s bread-crumbing has already sparked fan buzz, especially after he sent a few tantalising hints in a recent Sony interview, saying that his studio was currently working on a ‘fresh’ and ‘exciting’ project that they’re very much looking forward to. Eagle-eyed fans, dubbing the unnamed project Persona 6, pounced on the story, but then the quotes were walked back, creating further buzz and confusion. Druckmann later teased on X (Twitter) his studio was beginning work on their ‘most ambitious’ project yet, and that whatever was coming was daring to redefine their ‘expectations’.
As of May 2023, whispers of a ‘brand new single-player experience’ herald what could be Naughty Dog’s next magnum opus – a continuation of the studio’s commitment to producing single-player stories that can deeply immerse the player in a personal narrative, and guarantee that fans around the world can take one more trek through Naughty Dog’s web of imagination.
The Last of Us and its spin-off TV series have not only assured Naughty Dog a legacy, but they have also made fans and newcomers clamour to find out what the studio might make next. As the announcement of their next project is looming, gamers prepare to immerse themselves in another new world, shaped by Naughty Dog’s attention to detail and emotional precision.
That doesn’t mean there isn’t drama, of course. The cancellation of The Last of Us Online, a multiplayer version of the game that was impressive even before we found out it’d been in the works for five years, was an unprecedented setback for Naughty Dog. So was the wave of layoffs that followed just this past spring. But if Naughty Dog’s history has taught us anything, it’s that every bump in the road is an attempt at a pivot. Though these setbacks sting, they also add fuel to the studio’s desire to create something truly new, something unlike anything we’ve seen before.
Naughty Dog’s exploration into new worlds is more than simply a celebration of a past well-lived, it represents a new bold step into an unwritten future. And just like Naughty Dog, there are countless more worlds for us to explore.
At the core of Naughty Dog, though, is a restless spirit full of ideas and stories, a desire to make games that will last. For the past two decades, the studio has released games that offer, in their own way, something different: new ways to play with complex stories, narrative risks taken and told. ‘We believe and have shown multiple times that you can tell a story and me as the gamer can still play my role in the story,’ Shannon says. ‘I don’t think there’s anyone in this industry that’s produced more excellent single-player adventures than Naughty Dog has. We can continue making amazing single-player stories and we’ve proven that time and time again.’ And, while the studio waxes and wanes over time – every game is different – it’s a place where gamers might still know that, occasionally, you just need a story.
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