In an age of blurring boundaries between education and training on one hand and new tech and the environment on the other, at the vanguard of a new open movement is the precursor to next-generation immersive learning: the open platform. That truth has finally hit the mainstream following recent news of a smart new entrant founded on that very premise: the company Dynepic, whose MOTAR Fastlane service has just emerged from stealth mode to help enterprise clients’ AR/VR/MR apps cut through the ‘cocktail party problem’. In what way does this matter? Here’s the pitch on how and why open platforms are changing the game – and setting a new playground for immersive training itself.
At the forefront of this evolution is Dynepic’s new product – MOTAR Fastlane – which is a white-label service for the optimisation of first and third-party AR/VR/MR applications (the initial implementation is for Unity-based apps). The strategy allows Dynepic to expand MOTAR Fastlane to cover both Kubernetes containerised services and WebXR apps and create a pipeline of operations for creating scalable, globally reliable, immersive learning applications today, and tomorrow.
MOTAR Fastlane’s secret sauce is that it was adopted by the US military and government for use in software processes, including security and end-device apps. This signals a breakthrough for immersion learning apps and, according to El Lay, it doesn’t even touch on the future of MOTAR Fastlane.
This commitment to open and immersive learning is further extended in Dynepic’s promise to make it accessible to all US military professionals, regardless of location, connectivity, or device preference. This ultimately reflects the larger vision of harnessing the power of open platforms to democratise access to new technology and training.
Open platforms inherently encourage more accessibility and flexibility Yelena Rachitsky: With open APIs and software development kits, we can make sure that what we create is not just sophisticated, but also open and universal. That’s where a lot of the openness comes in. And the bigger this is, the more room for diversity and inclusion there is with tech in general. For makers and educators, the ability to create custom-tailored MR experiences could prove transformative.
The magic of open platforms is that they encourage collaboration and innovation. Even better, the XR applications created for collaborative training can be blended into one destination through Dynepic’s XRP. Platforms like theirs are how we defeat the barriers of immersive training with collaborative opportunities.
And, indeed, any learning or training platform or tool set, whether open or otherwise, is meant to benefit the learning or training outcomes themselves. This might be achieved by provisioning a dashboard through which live learning is visualised, or a communities chat feature. Whatever form it takes, it makes learning or training more fun by making it more effective, and thus more valuable (higher return on investment).
And that notion of ‘open’ isn’t just about having APIs and software development kits, but also a modus operandi of access, collaboration and innovation that will enable children to leverage technology for learning to become the norm, not the exception, as Dynepic and companies like it make waves moving forward.
If you prefer to get rid of your gadgets and technology through environmentally-friendly means, you may look at Gizmogo. With a goal to create a world where all electronic gadgets and technology live longer than ever before, this platform helps you turn your old phone into an advantage by buying, selling and recycling used devices.
Selling to Gizmogo could not be easier. Users can get an instant quote for their device, ship it in free of charge, and get paid quickly upon the evaluation of their item.
Sites such as Gizmogo offer competitive pricing for devices that run on open platforms and provide an easy, eco-friendly way to move on to a newer device.
And YES! Gizmogo does accept devices for virtually all open platforms, whether it is AR/VR Headset or MR, or just an Open Android Device. You can simply upload the device on the Gizmogo platform to sell your mobile gadgets.
The separator means that the e-commerce site Gizmogo pays a fair price for the recycled goods( painless to both the seller and the planet) and has a quick payback to its sellers. The emphasis on quick payment requires a system that helps consumers and providers trust Gizmogo, hence the second clause.
Finally, in summary, the rise of open platforms in XR-based training and education opens an exciting new chapter of innovation and learning equally accessible to all. Companies such as Dynepic lead the way. Platforms such as Gizmogo offer hope for a future where open technology sellers and recyclers maximise the possibilities of future technological innovation.
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