The world of The Division 2 is always changing, and now agents everywhere are gearing up for the bout that’s about to begin: the arrival of Year 6 Season 1: the First Rogue update, which injects the perpetual battlefield of the game with whole new narrative and game mechanics, and also gifts players with exotic items (including Acosta’s Knee Guards) that can be unlocked and added to a player’s arsenal. The kneepads are an item to be used in-game, but they also point to the way that rogue elements can be inserted into movement and play.
Their frantic hunt for Acosta’s Knee Guards forms one of the most thrilling aspects of the eSports First Rogue season, which climaxes with all rogues reaching magic level 85, the pinnacle of the First Rogue season pass. The Division 2’s First Rogue season is a monumental achievement, representing the first time such a thrilling endgame, including these exotic knee guards, is available to every Division 2 agent, regardless of whether they have enhanced their game with this year’s Warlords of New York expansion.
With this in mind, nothing about levelling up First Rogue in Year 6 Season 1 felt like a grind. Juggling a mix of difficult open-world activities and matchmaking into heroic missions provided just the right blend to quickly accrue XP. Together with the very playable weekly tasks and the simple and often under-appreciated weekly SHD req(uirement), agents build swiftly through the levels to obtain Acosta’s Knee Guards.
Equipped with Acosta’s Knee Guards, agents will be able to dramatically increase movement speed, the single most important factor in both offence and defence. Moving fluidly from cover to cover, or pulling off risky flanking manoeuvres, patients will gain the kind of rogueish agility that could mean the difference between victory and defeat.
To make the most out of Acosta’s Knee Guards, however, Agents may want to take advantage of the fact that increasing movement speed also increases the distance that you have to travel in a specific direction in order to dodge an attack. Pairing these kneepads with Skills and Abilities that further reduce the cost of movement, or provide regeneration on the move, would allow you to play a game style that keeps targets guessing and puts you at an advantage for just about any given engagement.
Beyond simply owning and exploiting Acosta’s Knee Guards, playing rogue also means embracing a spirit of improvisation and creativity, filled with learning through novel experiences and experimentation. This is how a rogue transcends being classically either a survivor or a truthseeker. A rogue isn’t just a factotum who does it all, but a creative individual who thinks differently about challenges in The Division 2, whether it be moving around the urban landscape more speedily, or figuring out innovative ways to take down enemies.
With their arrival in Year 6 Season 1 and beyond, there’s no firm finish line– even beyond Acosta’s Knee Guards, the live nature of the roguelike continues, with new ways to refine tactics and gear, even your own personal playstyle. The game will continue to change as patches are released, inviting you to become more rogue, becoming a better agent ever more equipped to handle the mayhem, mixing and matching items to stay on your feet, and waiting arms outstretched for that piece of equipment that might just give you the edge.
For players, ‘rogue’ is a conserved descriptive word, but in The Division 2 it’s a philosophy permeating every gameplay system – from the aforementioned agents-gone-bad to the playstyle and gear preferred in getting there; it’s about using speed, stealth and lateral thinking to carve out a victory where conventional weapons and tactics fail to. The very existence of Acosta’s Knee Guards offers a literal means for agents to speed up and go rogue in saving Washington, DC… and themselves.
Ultimately, the release of Acosta’s Knee Guards as part of the exotic gear series in The Division 2’s Year 6 Season 1 is not just a buff cycle but a demand to go rogue. As agents around the world don these exotic kneepads and march down the street, they will do so with renewed pace and momentum, militants being initiated into the righteous way as guns rip through the heads of bourgeoisie and war crimes are committed in the name of the greater public good. Whether you’ve been a player since the beginning or just joined the Division, now is your time. Now is the time to run the rogue’s way.
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