In the one space where continuity is rarely sufficient – the constantly evolving world of console gaming – which demands that development is not only welcomed but actively pursued and fought for, Microsoft has already leapt ahead. The hype surrounding the unveiling of the Xbox Series X, the pricier-than-expected $600 special edition of which recently hit shelves, has already set its sights on something even smaller but potentially no less consequential: a handheld Xbox. In a recent interview on IGN, Xbox chief Phil Spencer said that Microsoft didn’t just want to consider the possibility of breaking into the handheld market – it was basically an inevitability: ‘I kind of think we should have a handheld.
Hand-held PC gaming devices such as the ASUS Rog Ally X, a pioneering gaming device and one of my favourites, and recent announcements from Sony signalling its commitment to mobility future for its PlayStation Portal remote handheld unit, make the notion of an Xbox handheld console not only appropriate but strategic.
But, like his colleagues, Phil Spencer’s reflections are more than just wishful thinking – they might even foreshadow the future of Xbox. ‘The hardware for us is super exciting and I think we’ll continue to explore form factors and other ways to play,’ Spencer told me. He wouldn’t confirm or deny any specific hardware products, but we know that the company’s Xbox president Sarah Bond is keeping a tight lid on the details while Xbox Research continues to experiment.
The issue of cloud-only devices versus hardware to ensure local play is a long-debated discussion in the broader gaming community. Phil’s stance appears to be a strong belief in local play options, which is only a positive sign for development attitudes towards any potential Xbox handheld device that would hopefully fulfil the needs of gamers who value the inclusion of cloud access and the reliability of actual hardware.
Spencer’s admittance that the concept of a handheld console was out there isn’t an official announcement – it’s just an acknowledgment of things to come. ‘Today was about the games… but we will have a time to come out and talk more about platform,’ he said, ‘and we can’t wait to bring it to you.’ The next era has been set in motion on Microsoft’s part. Who knows what the future of play will be, or whether the next Xbox will let us play on the go.
We’re coming to a technological crux, where the drop in price and increase in quality of home gaming hardware meets the mobile freedom of the phone. An Xbox handheld isn’t just a new product idea; it’s a reflection of what Microsoft has learned about gaming trends and community desires.
We await the next instalments in Xbox’s hardware soap opera with bated breath and a touch of envy Imagine those possibilities in a handheld Xbox console. What will it look like? How will this integrate with Xbox Live? The sky is the limit for this possibility.
Consoles have been the stage for the game industry’s greatest bourgeois revolutions. From the beige behemoths of the 1990s, connected by cords and screened withTVs, to today’s lithe, Rambo-like machines that promise high-definition home play and portable gaming, consoles have undergone tectonic shifts. What’s more is that, with each leap, consoles have raised the stakes of what’s technologically feasible for consumers by enabling players to ‘live’ in worlds that are becoming increasingly accessible.
See also Microsoft’s recent hints at adding a portable addition to its Xbox console family. The console is and always has been at the core of the ongoing journey of our pastime as gaming. Consoles are worlds, a tap on a machine to enter a world that will challenge, delight, amuse and inspire us. Consoles represent the techno-evolution that provided the escape from the drudgery that preceded them.
A handheld Xbox console would be the latest iteration: the freedom to play your favourite games whenever, wherever, and as mobile you want. But it is certain that more innovations are on their way: consoles will most certainly be at the forefront of the gaming revolution, moving it on, making it bigger.
To conclude, as Microsoft contemplates adding a handheld to its line-up of consoles, it demonstrates a perceptive awareness of the evolving ways we play games and the new technologies that make that possible. Whether this handheld console becomes reality or not remains to be seen, but one thing is for certain: the future of gaming looks very rosy, and consoles – whether they are in our living rooms or in our hands – are going to be leading the way.
© 2024 UC Technology Inc . All Rights Reserved.