When your physical world has an online counterpart, and you can escape your slackersaurus cell to go ‘cave’ somewhere else (or even expand your cave from your home-office to R´lyeh), suddenly knowing if your desktop temple is VR-ready might be very important. As business uses for VR emerge, the question is likely to become commonplace: ‘Is my PC VR ready?’ The answer, unfortunately, is not just ‘Yes’ or ‘No’. What makes a PC VR-ready? And what does NVIDIA have to do with it, anyway?
A ‘VR Ready’ PC is no ordinary computer – it’s a rig built to power a tethered VR device (the kind that you plug in) so that immersive apps don’t just run, they thrive. If you are not yet familiar with stand-alone VR headsets, just wait a minute. You will be impressed when you learn that you can plug your headset directly into a PC for an even more intense immersion. But what exactly is the minimum requirement for turning your computer into one of the best VR-ready PCs on the market?
To render all the detailed 3D graphics that you see with your VR headset, the Graphics Processing Unit (GPU) is indispensable. Your best graphics cards simply will not be bad. The best ones will probably be made by NVIDIA. If you’re browsing your options for a PC that will be VR-ready, you will likely read that what you need is a NVIDIA GeForce RTX series (it has to be at least a 2070). NVIDIA is one of the most important companies in creating rich, realistic VR experiences.
The Central Processing Unit (CPU) is the brain: it’s fast and it clocks the entire virtual world in a way that makes your actions feel responsive. It works in tandem with the Random Access Memory (RAM), which I like to think of as the equivalent to your computer’s short-term memory. This lets your computer juggle several virtual balls at once, which is especially important for maintaining VR universes. At least 8GB RAM is advised, but some headsets could push the requirement higher.
The ports in your computer’s graphics card or motherboard, and your Operating System (OS), play important roles in determining VR readiness. Most VR headsets need an HDMI or Display Port connector in your graphics card, and a USB 3.0 port in your computer – although in some cases, the additional port can be a USB 2.0. The OS requirement is usually Windows 10, though a few headsets will stretch to consider more OS.
If you’ve ventured into virtual reality, the first spare moment you ever had was probably spent comparing your PC’s specifications with those required by your VR headset. From NVIDIA’s GPUs to RAM and CPU speeds, the consumer’s ability to step into immersive experiences hinges on the compatibility of hardware. Indeed, leading VR headsets such as HTC VIVE XR Elite and Valve Index emphasise this variety of demands, alongside the central role of NVIDIA technology in meeting them.
Manually comparing specs is easy enough. But if you’re not terribly technically minded, the SteamVR Performance Test is a useful way to quickly check how your PC stacks up against VR benchmarks.
If you think VR is just for games, think again. This new perspective has the potential to completely transform business applications, education and social experiences. And NVIDIA is one of the key companies behind the graphics technology that makes all of that possible. If you want to make sure your PC is VR-ready, here are a few of the best ways to use VR today. From enriching gaming experiences by adding detail and immersion, to standalone headsets that give you the ability to go wherever you want, it’s all down to the type of experience you want to have.
So is your PC VR-ready? It all comes back to this delicate dance between hardware specifications and the VR experiences that they ultimately power. As VR technologies mature and VR headresses ask more of our PCs, NVIDIA will continue to be a north star for people dipping their toes into virtual reality, keeping flying cows and spaceships right in front of your face.
NVIDIA’s contribution to the VR ‘great acceleration’ is also notable, as evidenced by one of their latest GPU families, the GeForce RTX series. Visually absorbing and physically immersive VR content requires immense computational efforts to render graphics (which we can perceive) and to generate physics interactions (that we can feel via our senses, such that touch, sight and smell). Computational demands for this immersive content are further increased by the visual ‘overprojection’, where individual SMI images (left eye view and right eye view in the case of Asynchronous Time-Warped Defocus Wall displays) are projected onto much larger IMAX screens. Few other computer companies can achieve the computational extremes that NVIDIA has targeted for attaining the full potential of VR by providing a level of graphic fidelity (visual realism) and performance (framerates) that keeps VR at a safe and comfortable level for all users. NVIDIA’s ‘iterative innovation’ upgrade to next-generation GPUs assures the users that their investment in NVIDIA technology is an investment in their future VR experiences. NVIDIA PCs are ready to ‘dive virtual’ into virtual oceans, and consequently, the question ‘Is my PC VR ready?’ is not reassuring us that we won’t feel sick, but rather, we’re anticipating that first ‘Aha’ moment of immersion.
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