Unveiling Shadows: The Thrilling Return of Gears of War to its Horror Roots

Out of all the video game franchises that bounce between action, science fiction, and horror as deftly as Gears of War does, very few are able to toe the line between grim and goofy as neatly as Gears of War. Ahead of the launch of Gears of War: E-Day, we spoke to The Coalition’s brand director, Nicole Fawcette, and creative director, Matt Searcy, about why they’re working to return the series to its stylized horror roots. This interview has been edited for clarity.

A New Dawn of Terror on CONSOLES and PC

The Heartbeat of Horror

At heart, The Coalition is trying to return Gears of War to what made it more than just a game: an experience. ‘It’s like a what-if story,’ Searcy says...

Echoes from the Dark Past

Talking about the legacy of the series, Searcy admits...

Monsters Among Us

And the narrative ambition is clear: not only to reintroduce the Locust...

The Saga Continues: Gears of War: E-Day

The Dawn of Despair

Set 14 years before the original Gears of War franchise begins, E-Day goes back in time...

Anticipation Builds

With no specific release date planned, the anticipation bubbles for E-Day...

What Lurks Beneath: The Looming Threat

Pushing into horror with enthusiasm, the Coalition’s marketing plans mean this will be an exhilarating examination...

A New Chapter for CONSOLES

They just have to wait for the next lung-bursting beat...

An Era of High-Fidelity Horrors

That The Coalition chose to use Unreal Engine 5 for Gears of War: E-Day emphasises a desire...

Beyond E-Day: The Future of Gaming on CONSOLES

Embracing the Legacy of CONSOLES

Consoles have always been the primary way that players experience the genre...

Jun 12, 2024
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