The New York Times’ Strands, an addition to the form of daily puzzle, is a word search in motion that combines a sprint and a marathon of the mind. Strands is not merely another puzzle by any means. It’s an exhilarating evolution of the time-honoured form of word puzzle that deserved to be discovered sooner.
Strands, a recent feature that the New York Times has introduced to its daily puzzle output, invented a new genre of word search, one that is a little harder. It requires a puzzle-solver’s eye, combined with a quick tongue and, perhaps, the kind of predilection for wordplay that drew you to this column in the first place.
In Strands, in order to start play, you must first discover the ‘theme words’ – words scattered among the fallen blocks. You do this by dragging or tapping a starting letter followed by other letters that spell the words, with a double-tap on the last letter to confirm your selection. If your word matches the theme, it turns blue and stays off-limits; you’ve succeeded.
The second step is made more complicated by the presence of non-theme words. The non-theme words have no connection to the puzzle’s theme but can be used to help people along. Every three non-theme words found wins the player a clue — a glance at the letters of one of the answer words, which then need only be deciphered.
A key aspect of Strands is that it’s beautifully constrained; there’s a ‘theme word’ running along the bottom of each grid, so there’s no over-writing. This means there can be no repeated letters – every letter must be used only once, and only when it’s right.
Every Strands crossword has a ‘spangram’ – a theme word that runs across two opposite sides of the grid, and that encapsulates the theme of the puzzle – usually finding this spangram (highlighted in yellow) will lead the solver to the correct solution.
For those in search of a gentle prod, or more aggressive solutions, today’s classic puzzles include a smattering of fermented delights, underscoring the theme of ageing to perfection:
For this reason, perhaps, word puzzles such as Strands endure because they combine intellectual stimulation with nostalgia and discovery. They stretch our minds. They play with our brains. They reward us when we get it right. The timelessness of classic puzzles is in their format, to be sure, but perhaps more so in the fact that word puzzles tap into a fundamental human need to pose a problem for ourselves – and to love the process of problem-solving.
The New York Times’s Strands shows that the appeal of classic puzzles will never go out of style. The technology of play might change. The themes at play might change. But what we’ve always loved about word searches and the puzzles that surround them transcends both. Word searches might just be the thing that connects generations of puzzle solvers, from Baby Boomers who remember the smell of print on paper, to iGeneration kids who swipe past them on glowing screens.
In the end, Strands is more than just another entry in the growing list of word puzzles, or a simple rift in the Star Trek universe. It is an update to the word puzzle tradition, an expression of vitality and freshness that honours itself each time it starts over again. The solving experience is an attempt to model the complexity of the human condition, where answers are not always easy to come by, or even readily available in our first glance.
At the centre of the classic puzzle is the exquisite satisfaction of solving. It isn’t simply the giddy thrill of arriving at the right answer but of how you get there, in the turning, the twisting, and the backtracking that can often feel so desperately laborious. This explains the enduring appeal of classic puzzles. Puzzles aren’t simply games. They are a homage to the tenacity and versatility of human intelligence. They are a tribute to the human instinct to solve and to make sense of our world.
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