It seems that the gaming landscape could be on the verge of a radical change with the introduction of new ground-breaking titles and console development that will change the way we play. It is therefore with the Xbox Series S that we will take a closer look at the future of gaming and the role of technology in this new digital dawn. The incoming releases will showcase who is at the forefront of gaming technology, We will start off by looking at Latest News First and investigating what it means to be at the leading edge of technology.
The Xbox Series S will be the hub of next-generation entertainment, offering an extensively powerful experience in a compact size that sets the bar for best-in-class performance and speed. For gamers eagerly awaiting the release of new games (such as the upcoming Fable reboot) the console is the perfect platform for realizing creative ambitions.
According to Bloomberg, worldwide eyes were glued to screens this June as Xbox’s Games Showcase revealed the new Fable. Scheduled for release in 2025, Fable is an Xbox Series X/Xbox Series S console exclusive that will also be playable on PC. Developed by Playground Games and Eidos Montreal, the long-awaited new Fable is one of the most ambitious contemporary RPGs, showcasing what the Xbox Series S console is capable of.
Fable’s reveal was accompanied by a trailer that introduced ‘Humphrey’, a British-accented voice that will serve as your guide throughout the game. He is performed by the British comedian Matt King, whose involvement is another hint about the wacky storytelling that, if Fable is anything like recent Fable games, we can expect. Fable is also available via Xbox Game Pass from day one, cementing the appeal of premium, next-gen gaming.
As with all fables, there’s a hint of humour and action in the latest trailer, from the medieval protagonist cutting down a bandit wielding a sword, to other moments that hint at the combat gameplay that Fable fans will no doubt be familiar with. It’s this fusion of gameplay and narrative that’s been a core part of the Fable franchise, and now set to enthral a new generation of gamers on the most powerful consoles Xbox has ever released.
I am not trying to downplay the Xbox Series S’s technical specifications or performance. But I am recognising something else the Xbox Series S, Fable and other games offer: themselves; an entry point to an entire medium for computer gaming’s new recruits and veterans who got interested in mainstream gaming late into its development. When coupled with the sheer scale of games studios and the power of Microsoft’s Xbox Game Pass, the Xbox Series S is becoming the future of console gaming.
While we wait for Fable, and for other titles that will help the Xbox Series S fulfil its potential, the console augurs innovation, accessibility and digital possibility. Its involvement within a broader ecosystem lends political weight to what to expect from developmental efforts in the years ahead.
We return to where we began, to the point where this investigation into what the future of next-gen gaming can and should be, this experiment in the possibilities of the medium, came alive. It is the Xbox Series S that stands at the heart of next gen’s potential; a console that’s an ideal compromise between performance and affordability, so alongside all the promise of what the future of gaming can be, all the possibilities and creativity contained in this new generation, it’s also about making it available to the maximum number of people. The Xbox Series S is small, cheap, lightning-fast, and packed with promise: the future of gaming is now.
Finally, as a new generation of game consoles dawns, with a modern arcology like Fable ushering us in, we’re not merely spectators, waiting to play a game; we’re the participants, and this isn’t just a new world of entertainment — it’s entertainment becoming a new world. For the time being though, let’s call it Xbox Series S. If you would like to read our magazine in print, you can subscribe using the link below.
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