A rotary phone appears in a game advertised as one without phone calls. In a video game trend that isn’t a trend, a title that’s a pursuit of fantasy and hobby, not a hobby masquerading as a pursuit of fantasy, the unconventional, invite-only monster-taming MMORPG Palworld has arrived – and, with its latest major update, it’s arrived in full force. Welcome to the enchanting world of Palworld’s Sakurajima Update and the monster-themed MMORPG that might just be getting everyone to sacrifice their time for a new game that happens to be free and available on phones. Let’s take a look.
With waves of hype crashing upon its shore, Palworld unveils its long-awaited Sakurajima Update. Named after a small island off Kyushu in Japan, this version of the game brings an updated experience, filled with new settings, new pals, and new adventures. The question is, what makes the Sakurajima Update such a wonderful journey? We’re about to find out.
The main draw of Sakurajima, as with most of Palworld, is scenery: its coral patches and caves and methane vents, its flowering mushroom forests and haunted houses full of ghosts and ghouls. The update adds new places in Palworld for people to explore – not just beautiful sights, but also some sense of danger at every turn. But what makes the game stand out for interior designers is that the update features structures that players can claim for themselves. They can decorate Palworld’s world.
At the core of Palworld’s central update is the exciting introduction of new Pal species, each half-a-dozen uniquely evolved and with their own distinct strength and weakness. From the skull-faced ghost with its twin, concentric orbs to the tricorn-clad knight with its feathery red helm: these are not just supporting characters, but vital to role-playing the exploration, mood and puzzles of Sakurajima. Every element of Palworld has been designed with a singular focus on creating a specific kind world to experience: one of on-going wonder and surprise.
Palworld adds a competitive twist to the monster-taming genre, which is further accentuated in the Sakurajima update with raid battles against powerful bosses and a dedicated PvP arena, which both encourage heavy socialisation between players as well as showcases of other players’ strategic and monster-handling feats.
With the community clamouring for the ability to play with friends, once again, Palworld genuinely adapts: a ‘dedicated Xbox server’ system is created – the first of a number of new Xbox game-hosting options – meaning more power to Xbox console players to host and facilitate their monster-battling adventures, and bringing every player, regardless of platform, into a new and shared Palworld universe.
Palworld is as much community as it is game, a place where the right kind of explorers can come together to swap stories about coordination, clutch battles and companionship Those newer players who found the game after release might not realise how careful the developers have been to listen to and grow with their player base, but the Sakurajima update is great just for that. If the first month or two of Palworld seem a bit too familiar to those already well-versed in the ‘beach monster’ genre, the new and often tough challenges awaiting at the new Ōshima Island are a perfect reason to come back to the place. The trials of exploration and tactical combat continue for all under the watchful eyes of Muse and Chibi, ready and willing to join your side if only you ask.
And so, with a furtive glance over our shoulder, we leave Sakurajima and finish our tour of Palworld’s Sakurajima update – and we have to acknowledge that monsters are, well, Palworld. Monsters make the competitive spirit, the adventure, the “game-ness” of Palworld what it is. The monsters – the Pals we capture and then fight – are what makes Palworld not just another MMORPG, but a game where you can escape into a fantasy world and make it be what you want it to be.
The real Monster word magic hiding inside Palworld is the way it embeds the thrill of monster taming in the depth of a vast, dynamic world. New Pals aside, with every update to Palworld, players will discover something new about themselves: as strategists, as adventurers, as builders and dreamers. Palworld’s invitation to play is an invitation to let the monster inside, to explore freely, and to make connections between you and the world around you that may not yet be fully visible. This is a guest post by Phillip David Stearns.
When the Sakurajima update arrives, it will be the starting line for whatever adventures lay ahead: In Palworld, monsters aren’t just a battling resource. They’re the foundation for a journey of discovery: how we can maximise our creativity, strategy, and more.
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